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Slaying A Dragon
You know what they say about Hong Kong: Piss off the wrong people, and pretty soon you've started a gang war. 47 knows that negotiators from the Blue Lotus and Red Dragons will be meeting in Kowloon Park, and it's time to off one of them. The options are pretty wide open. So pick your poison. Or bomb. Or rifle...
[Click Here]
The Wang Fou Incident
It's now time to wedge that knife of distrust a little further into soon-to-be defunct Blue Lotus and Red Dragon Triads. The hit 47 pulled off in the park has left the Triads even more wary than they were before, but they are still willing to negotiate a peace treaty. Of course, that's the last thing 47's contractor wants. Commence gang war.
[Click Here]

Saturday, May 1, 2004
Sniper rifles are made for precise targeting, but this is just ridiculous.

View: Screenshot Archive
Read: Submission Guidelines

Thanks to CaDaVrE for this screenshot.

09/15/04 - H3: Cheats
04/17/04 - H3: Files
02/07/04 - The Movie, Part 10
04/06/03 - The Movie, Part 9

HITMAN 2: Using "dual handgun" bug, select the sawn-off shotgun for second gun. Holding down shoots twice, but keep clicking for swift sawn-off fatality.

Tuesday, November 9, 2004
Hitman Headed Stateside in Sequel
11/9/2004 | 08:11 PST - Tech21
For the first time in his short gaming life, Agent 47 will be coming to America in the new Hitman game announced by Eidos last week. Hitman: Blood Money, the fourth title in the series, is scheduled for a spring 2005 release. Not much detail is known, other than a few tidbits offered in the press release. We now know the money system from Codename 47 has returned (revamped, of course), and that the story draws 47 to the United States. From visual hints on the website, one of those locations appears to be Las Vegas. Check out the full press release below.

Spring 2005 release for the latest instalment in the multi-million selling Hitman series

Eidos, one of the world's leading publishers and developers of entertainment software, announces the return of the world's deadliest assassin in Hitman: Blood MoneyTM. Developed by Io Interactive, Hitman Blood Money will be released worldwide in spring 2005 on PlayStation 2, Xbox and PC.

When assassins from Agent 47's contract agency, The ICA, are systematically eliminated in a series of hits, it seems a larger, more powerful agency has entered the fray. For Agent 47 it's business as usual, until suddenly he loses contact with The ICA. Sensing that he may be the next target, he travels to America, where he prepares to make a killing.

Agent 47 is back and this time he's paid in cold, hard cash. How the money is spent will affect his passage through the game and the weapons at his disposal, resulting in a unique gameplay experience for each player. Powered by a new version of Io's stunning Glacier engine, Hitman: Blood Money will deliver the most brutal and realistic simulation of life as the world's deadliest assassin.

Mike McGarvey, ceo of Eidos says: "The Hitman series is one of Eidos' biggest franchises and goes from strength to strength with every new instalment. Io-Interactive is one of the world's most accomplished developers, and yet again has raised the stakes in terms of graphics and gameplay with Hitman: Blood Money."

Janos Flösser, managing director of Io-Interactive says: "Considerable time and effort has been spent developing a new version of the Glacier engine that enables us to implement many new and exciting features. The quality of the graphics and A.I. surpasses even our own expectations and this combined with a gripping narrative and the introduction of some really inventive characters makes us confident that Blood Money will be the greatest Hitman title to date."

Website: www.hitman.com

Expect more updates in the following weeks, with a brand new, redesigned HitmanHQ messageboard.

Saturday, May 1, 2004
Hitman: Contracts Patch Released
5/1/2004 | 09:05 PST - Tech21
Eidos has released the first patch for Hitman: Contracts, addressing many crash issues and graphical errors. Here is a full listing of the fixes:

    Crash Fixes:

  • Fixed crash on ATI Radeon 8500, 9000 and 9200 on startup.
  • Fixed crash when Restarting Asylum Aftermath level numerous times.
  • Fixed crash when user got shot after reviving HM from slow-mo death sequence.
  • Fixed crash while watching the free agent cut scene on the Lee Hong Assassination level.
  • Fixed crash when user saved whilst highlighting an action (such as Pick lock, jump balcony, Change Clothes, Place sign etc).
  • Fixed Crash with Post-Filter on High: After death sequence inside the manor on Beldingford Manor level, or inside meat plant on Meat King level.
  • Graphical Fixes:

  • During and after "free agent" cut scene on Lee Hong Assassination level screen would turn black.
  • With Post-Filter set to High, would cause screen to go almost jet-black on "Hunter and the Hunted" level when user by rooftop location.
  • Post Filter set to High made sniper scope blurry.
  • Other Fixes:

  • Unable to fire sniper rifle if 'fire' is set to Right Mouse button.
  • 47 could get stuck in the first door on Asylum aftermath level.
  • Loading a save game transported 47 to a different location on Lee Hong level.
  • Credits do not appear at end of game.
Downloads are available for all versions at this Eidos support page.

Thursday, April 29, 2004
Single Hardballer Returns
4/29/2004 | 13:04 PST - Tech21
A HitmanHQ reader has sent along this interesting exploit of the "giveall" cheat in Hitman 2. Here it is, paraphrased:
Activate the "giveall" cheat and complete any mission with the cheat enabled. Now all the weapons will be present in your garden shed. Now play "Basement Killing" and complete it with a Silent Assassin ranking to earn you the Silenced Ballers. But because they are already in your shed, you will now have two pairs of Ballers. The next time you play a mission, however, and equip the normal Ballers (not SD), there will only be one Baller in your hand, and it is fired in the same way as any other single pistol. Note: The Baller can't be equiped normally via weapon menu; it has to be equipped by pressing the pistol key (2).
iGuides Online Extras
4/29/2004 | 12:04 PST - Tech21
Remember the Hitman: Contracts iGuide? The flashy, DVD walkthrough that includes bonus content like developer interviews and backstory? Well, the makers of the iGuide have made some of the content available for free on their website. There is bonus content, including the "Hitman Gone Wild" video and texture and wireframe renders from each of the missions. Or you can check out the cheat sheets, a Silent Assassin walkthrough of each mission in graphical PDF format.

Tuesday, April 27, 2004
Hitman: Contracts Demo Released
4/27/2004 | 08:04 PST - Tech21
Europe has three days to wait for the full release of Hitman: Contracts, but Eidos has temporarily quenched the thirst with the release of a playable demo. The file size clocks in at a whopping 187.5 MB and is available at the Contracts download page.

Note: As of 12:00 p.m. EST, the download link is not working. It may be worth trying throughout the day.

Update: Working download mirrors are available at FilePlanet, 3DGamers, 3D Downloads, Computer Games Online, FileFront, Filerush, Gamer's Hell, GameSpot DLX, and Worthplaying.

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Three men. Three guns. Only one will live to kill another day. Check out the final installment of Excal's Hitman: The Agency screenplay. [click]

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